/************************** BEGIN dsp-multifun.h **************************
FAUST Architecture File
Copyright (C) 2003-2022 GRAME, Centre National de Creation Musicale
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This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
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This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.

EXCEPTION : As a special exception, you may create a larger work
that contains this FAUST architecture section and distribute
that work under terms of your choice, so long as this FAUST
architecture section is not modified.
***************************************************************************/

#ifndef dsp_multifun_H
#define dsp_multifun_H

#include <string>
#include <iostream>
#include <assert.h>

#include "faust/dsp/dsp-adapter.h"
#include "faust/gui/meta.h"
#include "mydspgeneric.h"

/*
    A DSP decorator that loads the CPU optimised version of the code and instantiate it.
    This file is used by the 'faust2object' tool to produce a single multi CPU aware .o file,
    to be compiled and linked with the mydspmulti class.
 
    To test: c++ -std=c++11 FOOmulti.cpp FOOgeneric.cpp -o FOOmulti
 */
class mydspmulti : public decorator_dsp {
    
    private:
    
        struct Meta1 : Meta
        {
            std::string fOptions;
            
            void declare(const char* key, const char* value)
            {
                if (strcmp("compile_options", key) == 0) {
                    fOptions = value;
                }
            }
        };
                
    public:
    
        // Create a DS/US + Filter adapted DSP
        mydspmulti():decorator_dsp(createSRAdapter<float>(createmydspgeneric(), DOWN_SAMPLING, UP_SAMPLING, FILTER_TYPE))
        {
            Meta1 meta;
            fDSP->metadata(&meta);
            std::cout << "Faust compile options : " << meta.fOptions << std::endl;
        }
    
        virtual ~mydspmulti()
        {}
  
};

// Factory API
dsp* createmydspmulti() { return new mydspmulti(); }

#endif

#ifdef TEST
int main()
{
    mydspmulti multi;
    std::cout << multi.getNumInputs() << std::endl;
    std::cout << multi.getNumOutputs() << std::endl;
}
#endif

/************************** END dsp-multifun.h **************************/
